Unity
The Procedural Mesh Studio package for Unity 2022.3 LTS and Unity 6.
Install
- Install the Studio, sign in once, and switch on Unity in its Settings → Engines.
- Download the package from the download page. In Unity: Window → Package Manager → + → Add package from tarball….
Use
- Bring a script in from the Studio with Send to ▾ → Unity or Copy to project, or with Tools → Procedural Mesh Studio → Import .mesh.js…. Scripts become
.procmeshassets. - Place it: drag the asset into the Scene view. The Inspector shows the script’s own controls.
- Change it: moving a parameter asks the Studio for new geometry; transform-bound parameters apply at once.
- Bake: Bake to Mesh saves a mesh asset with its materials and replaces the component; Save as Prefab leaves the scene as it is.
Built-in, URP and HDRP are supported. A scene opens and renders without the Studio, including in a player build: each object keeps the last geometry it was given. Bake before shipping.