Get the Studio.
Install it, sign in once with Google or your license number, and you are working. It updates itself in the background.
Version 0.3.0 · 10 October 2026
Your system
macOS
macOS 12 or later, Apple silicon and Intel
Disk image (.dmg)Engine plugins
Bring the models into your engine.
Switch the engine on in the Studio's Settings → Engines, then install its plugin. The plugin finds the Studio by itself.
5.4 – 5.8
Unreal Engine 0.2.0
Prebuilt for Win64, and the source for other platforms. Copy it into your project's Plugins folder.
Installation2022.3 LTS · 6
Unity 0.1.0
A package for the Package Manager: Add package from tarball. Built-in, URP and HDRP.
Installation4.2 and later
Blender 0.1.0
An extension: Preferences → Get Extensions → Install from Disk. Free software under the GPL.
InstallationWhat you need
- A 64-bit system with a GPU that runs WebGL 2
- An internet connection while you work: the license is checked online
- A license, or the account you bought it with
Signed and verified
Installers are code-signed, and every update is checked against its signature before it is installed. The app checks its own files on every start.
SHA-256 checksums
| ProceduralMeshStudio-0.3.0-win-x64.exe | b18b1da1356b68999b40961e7448991c6a32646b9bb3cf74e3a0db88d7f95f73 |
| ProceduralMeshStudio-0.3.0-linux-x86_64.AppImage | 8c65d77fb4e3c88f653c0993693d36339a78b2a917232c026d76c60273c84a15 |
| ProceduralMeshStudio-0.3.0-linux-amd64.deb | c51413e1b2e9f985fb227af0439f8355a96d382ee0dde65068b8202657540695 |
| ProceduralMeshStudio-Unreal-0.2.0-source.zip | 203fb1ee840c2d13985f03aad6b2022878e6edc1444897c001137495a8dcdc16 |
| com.dotlabs.proceduralmeshstudio-0.1.0.tgz | 0977cd64ca0ecdb3e87cc3db5f2787ad095c5dd1ac76b786388462694c168adb |
| procedural_mesh_studio-0.1.0.zip | 5dd9ffa971492b80acd81262012fa2ee8732f3db19d7b7d28c4f810362cf5978 |